make_actor_label#
- brainrender.actor.make_actor_label(atlas, actors, labels, size=300, color=None, radius=100, xoffset=0, yoffset=-500, zoffset=0)[source]#
Create 3D text labels anchored to actor meshes.
- Parameters:
atlas (
BrainGlobeAtlas) – Atlas used for hemisphere queries and point mirroring.labels (
str|list[str]) – Label string(s) for each actor.size (
int) – Text size. Default 300.color (
str|list[float] |None) – Label colour. Defaults to dark grey if None.radius (
int|None) – Radius of the anchor sphere. Set to None to hide. Default 100.xoffset (
int) – Positional offset along x. Default 0.yoffset (
int) – Positional offset along y. Default -500.zoffset (
int) – Positional offset along z. Default 0.
- Returns:
Flat list of vedo Text3D and Sphere objects.
- Return type:
list